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← Selected work · 09 — Marketplace · Mobile app and web · Nigeria

Chotcut: a grocery and essentials marketplace built for people ordering for someone else

Chotcut let people order daily essentials from nearby supermarkets and have them delivered. I designed the research, the personas and journeys, the mobile app from onboarding to checkout, and the landing page, and the brand around them.

Role
Strategic partner and lead designer
Year
2021
Surfaces
Mobile app, landing page
Market
Urban Nigeria

The problem

Getting daily essentials from a supermarket in a Nigerian city costs time, and the people who most need delivery are often ordering for someone else, a parent, a student or a busy colleague.

My role

Strategic partner under a signed agreement from August 2021; led the product design, from goals and personas to the app screens, the landing page and the brand’s marketing material.

The result

A complete case-study set: goals, five personas with journeys, a user flow, the app from onboarding to checkout, and a landing page. There are no usage results in these files, so none are claimed.

01 — The problem

Shopping for essentials takes time, and often someone else’s.

The project goals I wrote down were four: help people order daily essentials easily from the nearest supermarkets, help supermarkets reach a wider market, deliver orders to customers within 60 minutes of ordering in the app, and improve the cashless economy. They are goals, not results.Stated by me

The target users I listed run wider than busy shoppers: time-starved professionals, school and boarding students, small businesses that buy supplies, comfort seekers, and adults in the diaspora or away from home who like to supply their parents with groceries now and then. That last group shaped the design most, because the person ordering is not the person receiving.Judgement

02 — Personas and journeys

Five people, each with a bad day.

I wrote five personas with a customer journey each, moving from the condition they start in, through investigation, to treatment and finally the moment things are fixed. One is Mrs. Omowonuola, 74, a widowed retired teacher whose daughter abroad orders for her through the app; another is a 14-year-old boarding student who cannot leave school to buy what she needs. The journeys are written scenes, not statistics.Judgement

Chotcut user personas and customer journey cover with illustrated faces of different ages
Personas and customer journeys.
Research board with project goals, user goals and target users, then five persona journeys with emotion curves, then the user flow from need to shop through sign in, choose, discover and payment
Project goals, user goals, target users, five persona journeys and the user flow.

03 — Design decisions

Three design calls.

Keep the fundamental experience to five steps

Select a store, add to cart, pay, order pickup, door delivery. Everything else, including recipes, stores and profile, hangs off that line, so the first thing a new user sees is a short path to getting something delivered.Design-level

Make discovery about food, not categories

The home screen opens with a Recipe Corner, then “Closest to you” stores with minutes away, “Buy again”, latest arrivals and category grids, so a shopper who does not know what they want can start from a meal, and a repeat shopper is two taps from the usual basket. Search and ordering sit on their own flow with filters, a cart, checkout, a thank-you and order tracking.Judgement

Design for the order that is not yours

The profile holds several saved delivery addresses and payment methods, a wallet with a transaction log, and settings. Someone who orders often for a parent or a friend can pick the right address and pay without retyping it.Judgement

04 — The app

From onboarding to checkout.

Overview board with the fundamental experience in five steps: select store, add to cart, make payment, order pickup, door delivery, and a design process of empathy, define, ideate, prototype, test, implement
The fundamental experience and the design process.
Onboarding screens and verify account screens of the Chotcut mobile app on a white background
Onboarding and verify account.
Discovery flow: a home screen with Recipe Corner, closest stores, buy again, latest arrivals and categories, connected to a store page with products
Discovery: home, Recipe Corner, stores and a store’s products.
Search and order screens: search, store and product lists, sort and filter sheets, a product page, a cart, checkout with address, payment method and summary, a thank-you and order tracking
Search, cart, checkout and order tracking.
Profile screens: a profile home with wallet balance, settings, a wallet with a transaction log, delivery addresses and payment methods
Profile: wallet, delivery addresses, payment methods and settings.
Other screens: a red splash screen, empty states for item not found, no internet and no orders, recipe contests and a recipe page, a rating sheet, a stores grid, favourites, notifications and an edit address sheet
Other screens: splash, no results, no connection, no orders yet, recipe contests, reviews, stores, favourites and notifications.
Landing page for the website with a red hero, how it works, store brands and a Thank you panel showing phones and a laptop
The landing page.

05 — Beyond the app

The brand around it.

I also made the brand’s marketing material: a red identity with a short promise, “Fast, Convenient Shopping Experience for Everyone”, plus flyers, billboard artwork, social banners, a content calendar and launch videos for the app. The same red and white carry from the app to the landing page and the print, so a flyer and a screen look like one product.Design-level

06 — What I’d do differently

Test the 60-minute promise first.

Sixty minutes is the most expensive sentence in the goals. If I were starting again I would test it before designing the screens around it: with a handful of supermarkets, a handful of riders and a paper order sheet, to see what is actually possible, then design the tracking and the promise to match.Judgement

Next caseLions’ Den Nigeria: one identity for TV, social and an application portal

(04) — Contact

Open to opportunitiesLagos, Nigeria

Let’s build something people understand.

Senior Product Designer · full-time, contract or advisory. Pick what fits and it opens an email with the right subject.